Project Tango vs. ARKit

There has been a lot of talk about VR and AR in 2016, but this cannot compare with what 2017 has in store for us. Apple, Google and other manufacturers have mind-blowing tech gadgets for augmented reality in hopes that they will become real products in the near future. Each company has its own unique … Continue reading “Project Tango vs. ARKit”

July 28, 2017

Future of the Virtual reality in the Gaming Industry

There is a lot of research that must be done before deciding whether or not it is worth going into the VR industry. We examined the market, the possibilities and capabilities and we would like to share it with you. AR, VR, MR or VAMR First of all, let’s define the difference between virtual reality, … Continue reading “Future of the Virtual reality in the Gaming Industry”

July 27, 2017

Reflections on Gamescom 2016

Trends from conversations with gaming industry executives. I recently attended Gamescom 2016 in Cologne. This looks like Europe’s leading event for casual games studios and consumers, where the footfall was a staggering 345,000 visitors from 97 countries, including 30,500 trade visitors – like me! In attending the Gamescom Congress and getting to meet quite a … Continue reading “Reflections on Gamescom 2016”

August 31, 2016

Augmented Reality Is Real, Virtual Reality Is Over?

Look! Up in the sky! It’s a bird. It’s a plane. It’s augmented reality Today if you don’t want to be labeled as a “noob in the digital world”, you’d better know a thing or two about virtual, augmented or mixed realities. Many people in tech and creative industries are really excited about virtual reality … Continue reading “Augmented Reality Is Real, Virtual Reality Is Over?”

August 4, 2016

Virtual Reality

We maintain the confidentiality of our clients who prefer to keep secret the details of our cooperation. Our “Virtual reality” cases are protected with strict Non-Disclosure Agreements. Take a look at our VR portfolio samples on SlideShare

February 28, 2016